VrayProxy Abstraction To Json

3dsMax toolkit Hook made for publishing a json file with all vrayproxy nodes found in the scene, this Json file enables for the autmatic rebuild for all the vrayproxy nodes in the scene used as assset elements in a environment set for a scene withot loosing properties information and integrating homogenic items across all shot in the scene.

The scan hook witl try to find any available items in the scene, also based in context.

Since a environment may have instances of the same object, repetitions must be avoided.

For the publishing hook process, all properties concerned to the vrayproxy objects and instances are stored using a recursive function.

Then the json file generated is registered in shotgun as a secondary input for a task process.